COMPLEX SYSTEMS DEMAND SIMPLE, UNBREAKABLE FOUNDATIONS.
Whether it's procedural generation or massive rigid body dynamics, I focus on the logic behind the spectacle. I am a technical artist building robust Houdini and Nuke workflows engineered for the highest tiers of visual effects.


Every great shot starts the same!
With a plan
HOW I WORK.
Targeting the highest tiers of the visual effects industry means building tools that scale. By focusing on procedural asset creation and tight integration between my simulation data and final composites, I engineer systems designed to handle massive complexity with elegance.
eDUCATION

Software & Tools

Houdini
Side FX

Nuke
Foundry.



